Playing with fire: Happy New '22
(2021 had to be destroyed with fire, it was the only way to be sure.)
BigMediumSmall for the hazmat dudes and flamethrower:
https://www.bigmediumsmall.com/
Mixamo for the mocap.
ActionVFX for smoky/misty effects: https://www.actionvfx.com
Houdini for the fire. Rendered in Octane, comp'd in AE. Audio from EnvatoElements.
Made for fun <:-)
Character/materials setup, and flame test:
Alternative version using pyro-simulation for the ignition flame, plus Startdust particle setup:
And some process bits:

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